![]() ![]() From now on, there will be a bewildering set of options that depend on personal preference and skill level. It was relatively easy to determine the equipment necessary to loot and grind in Nastya’s Holdout, because the zombies were weak. Selecting weapons becomes complicated at Dogg’s Stockade. ![]() If a student is trying to loot quietly, and a Siren enters the area, kill her as fast as possible, preferably with a single hit. Although she inflicts no direct harm (she will not attack), her screams provokes aggro from other zombies. The most important newcomer in the Yellow Zones is the Siren - the bane of a looter’s existence. Students will need to prioritize their ability to handle the Common Zombie, avoiding Mutants when possible and engaging them only when necessary. The highlighted zombies are Mutants that first appear in the Yellow Zones – more dangerous but less common. The Blood Dogs and the Burned and Irradiated Males and Females are Common Zombies that first appear in the Green Zones on the way to Dogg's Stockade. Students with firearms can begin working on Reloading if they have leftover stat points.Įventually, students will need a machine gun or possibly a shotgun, but it is a little early to worry about that.īesides the Normal Zombies seen near Nastya’s Holdout, students will encounter these new threats:ĭogg’s Stockade Common and Mutant Zombies By Level 20, sophomore will have acquired the 100 proficiency points needed to equip an Elite Level Weapon.Īs for stats, max out Agility, then optimize Critical Hit for weapon(s) in hand. Consequently, we will increase primary weapon proficiency and possibly begin work on a second. Better equipment will be needed to handle new threats. Once safely ensconced at Dogg's Stockade, students will embark on their sophomore semester. Also, bring a hammer, nails, and wooden plank, to build an outpost if necessary, in order to purchase more meds and medical services. As a precaution, bring medication to heal on the way. Remember: if a student dies on route, he/she will resurrect back in Nastya’s Holdout and have to make the trip again. Students will be able to fend off attackers and make a run for the outpost. However, the weapons brought from Nastya's Holdout should be strong enough to use defensively. In the Yellow Zones around Dogg’s Stockade, students will face some difficulties: zombies with a longer reach, zombies that vomit, and zombies that explode when killedĪdditionally, the increased durability of these zombies will make it difficult to grind through them with a Ronan Pro. In the Green areas, some new zombies appear that cannot be one-crit killed with a Kris or a Crowbar, but these are so few and far between that they will not be a problem. The Dead Frontier Wiki Map displays the color-coded sections of Fairview, indicating the escalating danger level, from Blue to Green to Yellow in between Nastya’s Holdout and Dogg’s Stockade.īlue contains familiar threats. I recently made the journey, using the weapons and stats for Critical Build #3, and had no trouble – even though I ran into a Flaming Zombie, an Aggro Spike, and an Outpost Attack on the way. Students who are not confident in their skills may remain in Nastya’s longer, raising stats and buying new weapons, but this is not necessary. This area is more dangerous but also more lucrative, with loot spots more likely to provide the kind of food and medicine necessary for survival after Level 10. Scientific Minimalist Guide to Boss-Hunting: TitansĪfter obtaining Level 12, students should be ready to move to Dogg’s Stockade, a moderate trek north from Nastya’s Holdout.Scientific-Minimalist Guide to Missions: Dogg's Stockade. ![]() Scientific-Minimalist Guide to Weapons: Pistols.Scientific-Minimalist Guide to Weapons: Rifles.Tactics for Using Chainsaws in Yellow Zones.This course will cover the following topics: Assess current build development and consider possible alternatives.Learn new tactics necessary for survival near Dogg's Stockade.Information will be provided regarding the new challenges of the surrounding Yellow Zones, including projectile vomit and exploding zombies. This course is designed to aid sophomore-level students making the transition from Nastya's Holdout to Dogg's Stockade. ![]()
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